After the release of The Incident to the app store last week and our subsequent review of it on my latest GDP101, Neven Mrgan, the self-professed “art guy” on the project kindly agreed to answer a few questions about how The Incident was made, his role in the project, what tools were used, and more.

Read the interview (which is too long for this space) on our blog: http://blog.gamesdaypodcast.com/?p=1223

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